Emmeline Harper is about to start high school, and she’s doing it hand in hand with Death.

She wants the usual: to do well in her classes, make friends, maybe even find a boyfriend. But she’s also got to manage an after-hours job escorting the spirits of the recently deceased into the afterlife, because Emmeline’s a psychopomp.

She wasn’t supposed to be. The job technically belongs to her Gran, who died over the summer. But Emmeline steals a ring from her Gran’s casket—a ring that turns out to be a badge of office—and finds out that she’s the latest in a long bloodline bound to serve the Morrigan, Celtic goddess of war and death.

Emmeline makes a deal with the goddess: she’s got 13 weeks to find her Gran’s soul…or take her Gran’s place permanently.

During the day, she’s got to balance school, family and friends against the demands of a boyfriend who goes from charming and sexy to controlling and abusive. At night, she has to walk on the fringes of Death while searching for Gran and keeping the ring out of the hands of hungry shadows who could use its power to lead them to the delicious souls who haven’t crossed over yet—souls who are now Emmeline’s responsibility.

New school? No problem.

Amazing new friends? Heck yeah.

Balance life and death, deal with a toxic boyfriend and creepy teacher who are more than what they seem, avoid a hungry shadow and meet the terms of the goddess’s deal before time runs out?. . .

. . .iffy.

This title is not yet published.


Three characters from the WARFAER trilogy.
art by @ponteadraws

When Rowen gets a fairy door for her sixteenth birthday, she doesn’t expect it to actually work. She doesn’t expect faeries to come through the door and bring her to their queen Gloriana and her mysterious advisor, Gethin, both hungry to restore the power the fae once had over human hearts, fears and imaginations. And she doesn’t expect to already have friends at the Faerie court—including Sliver, a fox spirit with a sad past, and her brother’s secret crush Alan, who is more than what he seems.

Rowen manages to outsmart the queen at her own game, but she can’t shake Faerie off completely. Sliver follows her home and starts calling himself Tae, joining her at school as a visiting foreign student. When Gethin hatches a plan to force Rowen to open more doors and let the faerie horde come through, Tae’s magic is the only thing that stops them.

And just when Rowen thinks the fae are gone for good, strange NPCs start showing up in WarFaer, the MMORPG Rowen’s brother helped to build.

It turns out, inviting faeries in isn’t the hard part. The hard part is getting them to leave.

This title is not yet published.



When baby Kumiko was dying, her father begged the spirits in the forest to save her life. But years later, when a festival comes to the palace, the teenage princess escapes the confines of her room to see the sights. She meets Ayumu, a paper folder who’s captivated by her odd coloring and quick hands. She’s just as spellbound, but it turns out Ayumu isn’t the only one with a claim on her heart.

As her body starts undergoing strange changes, Kumiko will meet a creature she thought was only a story, and learn the true price of her father’s desperate act of love.


Kumiko has learned the cost of her father’s desperate, life-saving plea to the kitsune, but the mystery has only begun to unravel.

Why did the kitsune queen agree to save Kumiko’s life in the first place? What’s her plan now that the princess is among her people? How can Kumiko evade her new “family” long enough to start regaining Ayumu’s trust?

And once she understands the full measure of the kitsune queen’s motives, will she be able to reclaim her life – and her soul?


Kumiko’s story comes together in this print omnibus edition of FOLD and UNFOLD.

If you prefer a real book over e-books, this one’s for you.



Sea-dwelling siren Lyra just wants to create art, but a secret organization within her underwater kingdom has other plans for her powerful talent as a siren. When Lyra is accused of a crime against the crown, she’s forced to trade in her fins and find her legs – literally – in exile among humans on land.

The last thing she expected was to find a job, a home, and a place to belong. But what will she choose when faced with the opportunity to solve the mystery of her accusation and find her way back home?


Powerful siren Lyra has found a way to get home after months in exile on land. But she leaves behind more on Adrian Island than she ever thought she’d find there, and returns to a kingdom in turmoil.

Lyra will have to return to the island to find the one thing that might save the kingdom from passing into the hands of a madman. When she finds what she’s looking for, she’ll learn that the end of her quest is only the beginning – and that the shadowy organization she once served is just one of the royal family’s little secrets.


Five OCs from Gatekeeper.
art by @fricaterpillar

The Gatekeepers have been dead for two hundred years.

Originally founded by religious refugees, the island nation of Ilari holds dreams as sacred messages from their god, The Dreamer. His elite priests, called Gatekeepers, could not only interpret dreams for the faithful, but walk in them as well. They served Ilari well, until all seven were murdered in their beds.

When a new Gatekeeper is chosen, some of Ilari rejoices. Others can’t believe that among all those still faithful to the old religion, it’s thoughtless, reckless Aislinn who hears the Call.

Across the water, the king senses Aislinn’s awakening–and sends an assassin. The Gatekeepers nearly destroyed Arn once. He won’t let it happen again.

Can Aislinn survive long enough to confront the ghosts of the past, find out what really happened, and save Ilari from the terrible darkness lurking in the king’s deepest core?

This title is not yet published.

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